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Deathlike

Deathlike

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Devlog

  • ​Devblog #1 - Balancing, UI, Bug Fixing & New Mechanics
    November 20, 2025 by Goncalo Oliveira
    1
    #gamedev, #art, #textures, #oldschool
    Hello everyone, welcome back! How time flies... it's already been a little bit over a month since the Game Jam and our first version of Deathlike! We are excited to show you our progress during this l... Continue reading
  • Thank you for the Feedback! What's next?
    October 10, 2025 by Goncalo Oliveira
    2
    First off: Thank you all so much for the amazing words and feedback you gave us during the Jamsepticeye's Jam! It really means a lot to us and the awesome feedback you gave us genuinely made us gain t... Continue reading
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