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Deathlike
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Devlog
Devblog #1 - Balancing, UI, Bug Fixing & New Mechanics
November 20, 2025
by
Goncalo Oliveira
1
#gamedev, #art, #textures, #oldschool
Hello everyone, welcome back! How time flies... it's already been a little bit over a month since the Game Jam and our first version of Deathlike! We are excited to show you our progress during this l...
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Thank you for the Feedback! What's next?
October 10, 2025
by
Goncalo Oliveira
2
First off: Thank you all so much for the amazing words and feedback you gave us during the Jamsepticeye's Jam! It really means a lot to us and the awesome feedback you gave us genuinely made us gain t...
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